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RULES & PRACTICE

How to Play Forty Thieves Solitaire

Play Forty Thieves Solitaire ↗

Game guide · VIP-QIE

Forty Thieves Solitaire: a guide for your next round

Keep the active rule in mind. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Use another round to revisit a decision. Begin with the objective. Move one card at a time; build down in the same suit. Empty columns accept one card. Return to the explanation when a decision is unclear.

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.

Build familiarity through play

Before making a move, check the cards in view. Select a face-up card and then the destination pile or Empty slot. Check the relevant controls before continuing.

The objective of a round

Build eight suit foundations from ace to king. The same rule applies on a phone and on a computer. Begin with the objective.

From the start of a round

  1. Move one card at a time; build down in the same suit. Empty columns accept one card.
  2. Select a face-up card and then the destination pile or Empty slot.
  3. Move exposed cards onto suit foundations in the stated rank order.
  4. Undo reverses a choice. New deal shuffles again.

Keyboard and screen controls

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Take the next action only when the current step is clear. Take a moment to read the table.

A useful example

A club 5 can move onto a club 6, but a whole run cannot move together. Check the relevant controls before continuing.

Check this before moving on

Begin with the objective. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Take the next action only when the current step is clear.

Answers about the rules and controls

What is the aim?

Build eight suit foundations from ace to king. Keep the active rule in mind. Check the relevant controls before continuing.

How do I use the controls?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Treat this as a chance to practise one rule. The same rule applies on a phone and on a computer.

Which format is available?

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Take a moment to read the table. Check the relevant controls before continuing.

What should I check before a move?

Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Take a moment to read the table. The same rule applies on a phone and on a computer.

Can you give an example?

A club 5 can move onto a club 6, but a whole run cannot move together. Keep the active rule in mind. Use another round to revisit a decision.

What completes a round?

Build eight suit foundations from ace to king. Treat this as a chance to practise one rule. Check the relevant controls before continuing.

Which controls should I use?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. A clear plan starts with the current position. Check the relevant controls before continuing.

Which version is played here?

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. A clear plan starts with the current position. Use another round to revisit a decision.

Does play involve an account or cash?

No. Play is free, without registration, deposits, bets or cash prizes. Before making a move, check the cards in view. The same rule applies on a phone and on a computer.

What completes a round?

Build eight suit foundations from ace to king. For a calm first round, focus on one decision. Return to the explanation when a decision is unclear.

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